A Zelda Game Maker, with advance scripting capabilities.
Jan. 29th 2007 Release | Latest Game Entities & Graphics | Report Issues here
Legend of OZ is inactive, if you are looking for a Game Creation Tool then have a look at Mokoi Gaming. Otherwise Legend of OZ, which Legend of OZ is a updated Fork of, is still available.

Legends of OZ Frequently Asked Questions

Running Problems

Legend of OZ can't find D3D8.DLL? KERNEL32.DLL is missing "IsProcessorFeaturePresent" feature?

You must have DirectX 8.1 or higher to run Legend of OZ.

Quest Won't Load?

First, make sure you computer meet the requirements. Also make sure you have enough free hard drive space, size of the quest just to play, and each save game takes up size of the quest again (rough guesses).

Legend of OZ keeps crashes on startup when testing a quest.

The most like cause is that of a scripting error that has got past the compiler like sending the wrong type of argument via a CallFuntion(). Check the scripts you have edited after you last test.

Sometime Audio could be the problem, so try testing without sound, you can turn it off in Quest Properties.

Lastly Legend of OZ doesn't handle quests with alot of content, like having too many entities would cause the save system not to function.

Why doesn't Legend of OZ work for me? Why doesn't Legend of OZ's Quest Designer work for me?

Try the following things first:

  1. Make sure your computer meet the requirements
  2. Update all drivers
  3. Extracted all the compressed files from the Zip file before running the program.
  4. Quest Designer has some extra steps
  5. Set the screen color depth to 16bit colors.
  6. Set your mouse cursors to the default ones.


Miscellaneous Topics

How do I distribute my Quest as an executable?

You can't. But you could rename the quest to default.qst and place in the quests directory, and it would be loaded at startup. A program called ResHack can be use to change the icon and remove "Load Quest" from the menu.


Quest Designer

What are the H1 and H2 fills for?

These represents holes, red H1 are normal holes, green h2 allow player to fall to a lower level.

The green h2 holes lower level can be set via scripting with SetLowerLevel

How do you add new sprite to a quest?

First you must move the BMP and SPT (if include) files to the sprite sheet directory. In QD, select Quest Resources > Graphic Manager. To add an alreadly made sprite sheet right click on folder you want to add it to (note: "Sprite Sheet in Project:" is the root folder). If a SPT wasn't include you click on the "Create New" button.

How do you add new entity to a quest?

First you must move the ZES files to the entity directory. In QD, select Quest Resources > Entity Manager. Then right click on folder you want to add it to (note: "Entities in Project:" is the root folder).

How do you add new music to a quest? How do you change the default music of a group?

First you must move the music file (preferably IT) to the sounds folder in the QD folder. Then select Sound Manager in the Quest Resources menu in the QD. After that, right click on the Music folder and select Add File to Folder . Now choose IT file type and select the music file and click Open. To change the default music of a group, select a screen on the map and choose Edit Group . Then select the Group's Music from the list.

How do you set the start location? How do the 'world coordinates' work?

Go to the QD menu, find Options->Quest Properties there's a Player Starting Position section there. The coordinates have to be in world coordinates. To get these, just edit the screen you want the player to start on, put the cursor where he should start and the coordinates should be given on the right of the screen. Every screen is 320x240 pixels. World coordinates are relative to the upper-left hand corner of the map - the counting starts on screen (0, 0) and every screen east and south you add 320 and 240. Example: in middle of (2, 3) the world coordinate is: (2.5*320, 3.5*240) = (800, 840).

Play

These Quest were written for Open Zelda 6.2.4, and haven't been updated to support new features

Help