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IScriptableObject Class Reference

Interface for scriptable objects. More...

#include <SpriteManager.h>

Inheritance diagram for IScriptableObject:

Inheritance graph
[legend]
List of all members.

Public Methods

virtual bool ExecuteScript (CString sCommand)
 Enumaration of all sprite types.


Detailed Description

Interface for scriptable objects.

Author:
Kronuz
Version:
1.0
Date:
April 16, 2003
IScriptableObject allows the object to be driven by by a script. It provides a default implementation for the ExecuteScript member which logs the unexecuted script directly to a logging file.

Definition at line 104 of file SpriteManager.h.


Member Function Documentation

virtual bool IScriptableObject::ExecuteScript CString    sCommand [virtual]
 

Enumaration of all sprite types.

Override this and handle object specific scripts here. If your class handless the script then return true. else delegate the script to the base class, returning the result.


The documentation for this class was generated from the following file:
Generated on Wed Apr 16 19:12:29 2003 for QuestDesigner by doxygen1.2.18