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CMaskMap Class Reference

Mask maps class. More...

#include <SpriteManager.h>

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Detailed Description

Mask maps class.

Author:
Kronuz
Version:
1.0
Date:
April 15, 2003
This class manages the mask maps for the sprites that need a mask map to detect collisions. In general, mask maps are most useful for CBackground sprites, leaving to the scripts the job to manage entities's collision detection.

See also:
CBackground end CEntity
Todo:
Write the implementation of this class.

Definition at line 207 of file SpriteManager.h.


The documentation for this class was generated from the following file:
Generated on Wed Apr 16 19:12:28 2003 for QuestDesigner by doxygen1.2.18