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stdafx.cpp

00001 /* QuestDesigner - Open Zelda's Project
00002    Copyright (C) 2003 Kronuz
00003    Copyright (C) 2001/2003 Open Zelda's Project
00004  
00005    This program is free software; you can redistribute it and/or
00006    modify it under the terms of the GNU General Public License
00007    as published by the Free Software Foundation; either version 2
00008    of the License, or (at your option) any later version.
00009 
00010    This program is distributed in the hope that it will be useful,
00011    but WITHOUT ANY WARRANTY; without even the implied warranty of
00012    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00013    GNU General Public License for more details.
00014 
00015    You should have received a copy of the GNU General Public License
00016    along with this program; if not, write to the Free Software
00017    Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
00018 */
00019 
00021 // stdafx.cpp : source file that includes just the standard includes
00022 //  QuestDesigner.pch will be the pre-compiled header
00023 //  stdafx.obj will contain the pre-compiled type information
00024 
00025 #include "stdafx.h"
00026 
00027 #if (_ATL_VER < 0x0700)
00028 #include <atlimpl.cpp>
00029 #endif //(_ATL_VER < 0x0700)
00030 
00031 #include <dockimpl.cpp>
00032 
00033 // We've specified _TABBEDMDI_MESSAGES_EXTERN_REGISTER
00034 // (see TabbedMDI.h)
00035 RegisterTabbedMDIMessages g_RegisterTabbedMDIMessages;

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